GDScript
GDScript is a Python-like scripting language built into the open-source Godot game engine. It's designed specifically to manipulate scenes, nodes and game logic quickly and simply, without leaving the editor.
- Creado por Juan Linietsky (Godot)
- Año 2014
- Paradigma: Object-oriented · interpreted
- Extensiones: .gd
Para qué se usa
- Godot games
- Game prototypes
- Scene logic
A favor
- Easy (Python-like)
- Built into Godot
- Great for 2D/3D games
En contra
- Godot-only
- Useless outside the engine
- Less powerful than C++
Ecosistema
- Godot Engine
- Godot Editor
- godot-cpp
Ejemplo
func _ready():
print("¡Hola, mundo!")