Vibeset

HLSL

HLSL (High-Level Shading Language) is Microsoft's shader language for DirectX. It programs the GPU to render advanced graphics in Windows and Xbox games, and is also widely used in engines like Unity and Unreal.

Para qué se usa

A favor

En contra

Ecosistema

Ejemplo

float4 main() : SV_Target {
  return float4(1, 0, 0, 1);
}